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ButtonToSwitch Library for ESP32 (Arduino) v4.4.0
A library that provides elaborated switch mechanism behavior simulation for digital signals inputs
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Models a Single Service Voidable DD-MPB a.k.a. Trigger switch (SSVDD-MPB) More...
#include <ButtonToSwitch_ESP32.h>
Public Member Functions | |
SnglSrvcVdblMPBttn () | |
Default constructor. | |
SnglSrvcVdblMPBttn (const int8_t &mpbttnPin, const bool &pulledUp=true, const bool &typeNO=true, const unsigned long int &dbncTimeOrigSett=0, const unsigned long int &strtDelay=0) | |
Class constructor. | |
virtual | ~SnglSrvcVdblMPBttn () |
Class virtual destructor. | |
virtual bool | begin (const unsigned long int &pollDelayMs=_StdPollDelay) |
See DbncdMPBttn::begin(const unsigned long int) | |
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VdblMPBttn () | |
Default constructor. | |
VdblMPBttn (const int8_t &mpbttnPin, const bool &pulledUp=true, const bool &typeNO=true, const unsigned long int &dbncTimeOrigSett=0, const unsigned long int &strtDelay=0, const bool &isOnDisabled=false) | |
Class constructor. | |
virtual | ~VdblMPBttn () |
Default virtual destructor. | |
void | clrStatus (bool clrIsOn=true) |
See DbncdMPBttn::clrStatus(bool) | |
fncPtrType | getFnWhnTrnOffVdd () |
Returns the function that is set to execute every time the object exits the Voided State. | |
fncPtrType | getFnWhnTrnOnVdd () |
Returns the function that is set to execute every time the object enters the Voided or "Voided On" State. | |
bool | getFrcOtptLvlWhnVdd () |
Returns the value of the frcOtptLvlWhnVdd attribute. | |
const bool | getIsVoided () const |
Returns the current value of the isVoided attribute flag. | |
bool | getStOnWhnOtpFrcd () |
Returns the value of the frcOtptLvlWhnVdd attribute. | |
void | setFnWhnTrnOffVddPtr (void(*newFnWhnTrnOff)()) |
Sets the function that will be called to execute every time the object's isVoided attribute flag is reset. | |
void | setFnWhnTrnOnVddPtr (void(*newFnWhnTrnOn)()) |
Sets the function that will be called to execute every time the object's isVoided attribute flag is set. | |
bool | setIsNotVoided () |
Sets the value of the isVoided attribute flag to false. | |
bool | setIsVoided () |
Sets the value of the isVoided attribute flag to true. | |
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DbncdDlydMPBttn () | |
Default constructor. | |
DbncdDlydMPBttn (const int8_t &mpbttnPin, const bool &pulledUp=true, const bool &typeNO=true, const unsigned long int &dbncTimeOrigSett=0, const unsigned long int &strtDelay=0) | |
Class constructor. | |
bool | init (const int8_t &mpbttnPin, const bool &pulledUp=true, const bool &typeNO=true, const unsigned long int &dbncTimeOrigSett=0, const unsigned long int &strtDelay=0) |
see DbncdMPBttn::init(const int8_t, const bool, const bool, const unsigned long int) | |
void | setStrtDelay (const unsigned long int &newStrtDelay) |
Sets a new value to the "Start Delay" strtDelay attribute. | |
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DbncdMPBttn () | |
Default class constructor. | |
DbncdMPBttn (const int8_t &mpbttnPin, const bool &pulledUp=true, const bool &typeNO=true, const unsigned long int &dbncTimeOrigSett=0) | |
Class constructor. | |
virtual | ~DbncdMPBttn () |
Default virtual destructor. | |
void | clrStatus (bool clrIsOn=true) |
Clears and resets flags, timers and counters modified through the object's signals processing. | |
void | disable () |
Disables the input signal processing, ignoring the changes of its values. | |
void | enable () |
Enables the input signal processing. | |
bool | end () |
Detaches the object from the timer that monitors the input pins, compute and updates the object's status. The timer daemon entry is deleted for the object. | |
const unsigned long int | getCurDbncTime () const |
Returns the current debounce period time set for the object. | |
fncPtrType | getFnWhnTrnOff () |
Returns the function that is set to execute every time the object enters the Off State. | |
fncPtrType | getFnWhnTrnOn () |
Returns the function that is set to execute every time the object enters the On State. | |
const bool | getIsEnabled () const |
Returns the value of the isEnabled attribute flag, indicating the Enabled or Disabled status of the object. | |
const bool | getIsOn () const |
Returns the value of the isOn attribute flag. | |
const bool | getIsOnDisabled () const |
Returns the value of the isOnDisabled attribute flag. | |
const uint32_t | getOtptsSttsPkgd () |
Returns the relevant attribute flags values for the object state encoded as a 32 bits value, required to pass current state of the object to another thread/task managing the outputs. | |
const bool | getOutputsChange () const |
Returns the value of the outputsChange attribute flag. | |
unsigned long int | getStrtDelay () |
Returns the current value of the outputs change task unblocking trigger (outputsChngTskTrggr) attribute flag. | |
const TaskHandle_t | getTaskToNotify () const |
Returns the task to be notified by the object when its output flags changes. | |
const TaskHandle_t | getTaskWhileOn () |
Returns the task to be run (resumed) while the object is in the On state. | |
bool | init (const int8_t &mpbttnPin, const bool &pulledUp=true, const bool &typeNO=true, const unsigned long int &dbncTimeOrigSett=0) |
Initializes an object instantiated by the default constructor. | |
bool | pause () |
Pauses the software timer updating the computation of the object's internal flags value. | |
void | resetDbncTime () |
Resets the debounce process time of the object to the value used at instantiation. | |
void | resetFda () |
Resets the MPB behavior automaton to it's Initial or Start State | |
bool | resume () |
Resets the outputs change task unblocking trigger (outputsChngTskTrggr) attribute flag. | |
void | setBeginDisabled (const bool &newBeginDisabled=false) |
Sets the starting isDisabled state. | |
bool | setDbncTime (const unsigned long int &newDbncTime) |
Sets the debounce process time. | |
void | setFnWhnTrnOffPtr (fncPtrType newFnWhnTrnOff) |
Sets the function that will be called to execute every time the object enters the Off State. | |
void | setFnWhnTrnOnPtr (fncPtrType newFnWhnTrnOn) |
Sets the function that will be called to execute every time the object enters the On State. | |
void | setIsOnDisabled (const bool &newIsOnDisabled) |
Sets the value of the isOnDisabled attribute flag. | |
void | setOutputsChange (bool newOutputsChange) |
Sets the value of the attribute flag indicating if a change took place in any of the output attribute flags (IsOn included). | |
void | setTaskToNotify (const TaskHandle_t &newTaskHandle) |
Sets the handle to the task to be notified by the object when its output attribute flags changes. | |
Protected Member Functions | |
virtual void | setTaskWhileOn (const TaskHandle_t &newTaskHandle) |
Sets the task to be run while the object is in the On state. | |
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Models a Single Service Voidable DD-MPB a.k.a. Trigger switch (SSVDD-MPB)
The Single Service Voidable Momentary Push Button keeps the On state since the moment the signal is stable (debounce & delay process) and until the moment the provided mechanisms implemented to be executed when the switch enters the On State are started, that means calling the fnWhnTrnOn function, notifying the taskToNotify task and setting the isOn attribute flag. After the configured mechanisms are triggered and the attribute flag is set to true (the only mandatory action is the attribute flag setting, all the others are configurable to execute or not) the MPB will enter the Voided State, forcing the MPB into the Off State. The SnglSrvcVdblMPBttn class objects requires the MPB to be released to exit the Voided State, restarting the cycle. This kind of switches are used to handle "Single Shot Trigger" style signals, ensuring one single signal per push.
SnglSrvcVdblMPBttn::SnglSrvcVdblMPBttn | ( | const int8_t & | mpbttnPin, |
const bool & | pulledUp = true, | ||
const bool & | typeNO = true, | ||
const unsigned long int & | dbncTimeOrigSett = 0, | ||
const unsigned long int & | strtDelay = 0 ) |
Class constructor.
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protectedvirtual |
Sets the task to be run while the object is in the On state.
Sets the task handle of the task to be resumed when the object enters the On state, and will be paused when the object enters the Off state. This task execution mechanism dependent of the On state extends the concept of the Switch object far away of the simple turning On/Off a single hardware signal, attaching to it all the task execution capabilities of the MCU.
If the existing value for the task handle was not NULL before the invocation, the method will verify the Task Handle was pointing to a deleted or suspended task, in which case will proceed to suspend that task before changing the Task Handle to the new provided value.
Setting the value to NULL will disable the task execution mechanism.
Reimplemented from DbncdMPBttn.